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The language strings are stored in a proprietary format, which is not easily readable or editable by players. This format is specific to the game's engine and is designed to ensure that the language strings are properly formatted and displayed within the game. The use of a proprietary format also helps to prevent unauthorized access or modification of the language strings.

| UID | English Translation | French Translation | Spanish Translation | | --- | --- | --- | --- | | 12345 | "Hello, World!" | "Bonjour, monde!" | "¡Hola, mundo!" | | 67890 | " Sims 4 Menu Option" | "Option de menu Sims 4" | "Opción de menú Sims 4" |

Note: The actual UIDs and translations used in the game are not publicly available and are proprietary to Maxis and Electronic Arts. The examples provided are for illustrative purposes only.

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